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Description
For any who would like to make their own, here you are.
If you have any trouble or have any questions, don't hesitate to ask.
Intelligence: The ability to think and process information
1: Slow/Impaired
2: Normal
3: Learned
4: Gifted
5: Genius
6: Super-Genius
7: Omniscient
Strength: The maximum ability to lift (press) weight over one’s head (under optimal conditions
1: Weak: cannot lift own body weight
2: Normal: able to lift over own body weight, up to twice own body weight.
3: Peak human: able to lift over twice own weight, up to 800 lbs (362.873 kg)
4: Superhuman (low): Able to lift over 800 lbs, up to 25 tons (about 22.679 metric tons)
5: Superhuman (medium): Able to lift over 25 tons, up to 75 tons (about 68.039 metric tons)
6: Superhuman (high): Able to lift over 75 tons, up to 100 tons (about 90.718 metric tons)
7: Incalculable: Able to lift in excess of 100 tons.
Speed: The ability to move over land by running or flight
1: Below normal
2: Normal
3: Subsonic Superhuman: peak velocity below Mach 1 (about 760mph or 1223kph)
4: Speed of sound: peak velocity between Mach 1 to Mach 2
5: Supersonic: peak velocity between Mach 2 to Orbital Velocity (about 17000mph or 27358kph)
6: Speed of light: peak velocity up to 186000 miles per second or 300000 kilometers per second
7: Warp speed: transcending light speed or a teleporter (instantaneous travel)
Durability: The ability to resist or recover from bodily injury
1: Weak
2: Normal
3: Enhanced
4: Regenerative
5: Bulletproof
6: Superhuman
7: Virtually indestructible
Energy Projection: The ability to discharge energy
1: None
2: Ability to discharge energy on contact
3: Short range, short duration, single energy type
4:Medium range, medium duration, single energy type
5: Long range, long duration, single energy type
6: Able to discharge multiple forms of energy
7: Virtually unlimited command of all forms of energy
Magical Aptitude: The ability to perceive and manipulate mystical forces
1: Non-believer: No belief that any superstitions or mythologies are or were true
2: Aware: Knows of the supernatural, but no mystic abilities
3: Minor Talent: Attempts at minor spells severally taxes the practitioner
4: Focused Practitioner: Specializes in only one form of magical practice
5: Mage: Apprentice or inexperienced practitioner, slowly developing refinement and power
6: Sorcerer: Raw power, wide capabilities, little refinement and variety
7: Wizard: Highest level of skill and power the individual can attain
Fighting Ability: Proficiency in hand-to-hand combat
1: Poor
2: Normal
3: Some training
4: Experienced fighter
5: Master of a single form of combat
6: Master of several forms of combat
7: Master of virtually all-conventional forms of combat
Weapon Skills: Proficiency with short and long-range weapons
1: Poor
2: Little understanding and/or skill
3: Fair understanding and/or skill
4: Experienced in the use of some short range and/or long range weapons
5: Master of the use of few short and/or long-range weapons
6: Master of the use of several short and/of long-range weapons
7: Master of the use of all conventional short range and long-range weapons
Will: One’s commitment and courage
1: None: No willpower, always under the control of another
2: Weak: Little willpower, often complies with orders
3: Normal
4: Fair: Slightly stronger then most, often questioning of others
5: Strong: Very independent, able to shrug off most requests and suggestions
6: Formidable: Great willpower, resistant to suggestion, little possibility of being controlled
7: Indomitable: Greatest willpower, completely immune to suggestion and control
Original Power Grid by Marvel Comics
Modifications by Me
If you have any trouble or have any questions, don't hesitate to ask.
Intelligence: The ability to think and process information
1: Slow/Impaired
2: Normal
3: Learned
4: Gifted
5: Genius
6: Super-Genius
7: Omniscient
Strength: The maximum ability to lift (press) weight over one’s head (under optimal conditions
1: Weak: cannot lift own body weight
2: Normal: able to lift over own body weight, up to twice own body weight.
3: Peak human: able to lift over twice own weight, up to 800 lbs (362.873 kg)
4: Superhuman (low): Able to lift over 800 lbs, up to 25 tons (about 22.679 metric tons)
5: Superhuman (medium): Able to lift over 25 tons, up to 75 tons (about 68.039 metric tons)
6: Superhuman (high): Able to lift over 75 tons, up to 100 tons (about 90.718 metric tons)
7: Incalculable: Able to lift in excess of 100 tons.
Speed: The ability to move over land by running or flight
1: Below normal
2: Normal
3: Subsonic Superhuman: peak velocity below Mach 1 (about 760mph or 1223kph)
4: Speed of sound: peak velocity between Mach 1 to Mach 2
5: Supersonic: peak velocity between Mach 2 to Orbital Velocity (about 17000mph or 27358kph)
6: Speed of light: peak velocity up to 186000 miles per second or 300000 kilometers per second
7: Warp speed: transcending light speed or a teleporter (instantaneous travel)
Durability: The ability to resist or recover from bodily injury
1: Weak
2: Normal
3: Enhanced
4: Regenerative
5: Bulletproof
6: Superhuman
7: Virtually indestructible
Energy Projection: The ability to discharge energy
1: None
2: Ability to discharge energy on contact
3: Short range, short duration, single energy type
4:Medium range, medium duration, single energy type
5: Long range, long duration, single energy type
6: Able to discharge multiple forms of energy
7: Virtually unlimited command of all forms of energy
Magical Aptitude: The ability to perceive and manipulate mystical forces
1: Non-believer: No belief that any superstitions or mythologies are or were true
2: Aware: Knows of the supernatural, but no mystic abilities
3: Minor Talent: Attempts at minor spells severally taxes the practitioner
4: Focused Practitioner: Specializes in only one form of magical practice
5: Mage: Apprentice or inexperienced practitioner, slowly developing refinement and power
6: Sorcerer: Raw power, wide capabilities, little refinement and variety
7: Wizard: Highest level of skill and power the individual can attain
Fighting Ability: Proficiency in hand-to-hand combat
1: Poor
2: Normal
3: Some training
4: Experienced fighter
5: Master of a single form of combat
6: Master of several forms of combat
7: Master of virtually all-conventional forms of combat
Weapon Skills: Proficiency with short and long-range weapons
1: Poor
2: Little understanding and/or skill
3: Fair understanding and/or skill
4: Experienced in the use of some short range and/or long range weapons
5: Master of the use of few short and/or long-range weapons
6: Master of the use of several short and/of long-range weapons
7: Master of the use of all conventional short range and long-range weapons
Will: One’s commitment and courage
1: None: No willpower, always under the control of another
2: Weak: Little willpower, often complies with orders
3: Normal
4: Fair: Slightly stronger then most, often questioning of others
5: Strong: Very independent, able to shrug off most requests and suggestions
6: Formidable: Great willpower, resistant to suggestion, little possibility of being controlled
7: Indomitable: Greatest willpower, completely immune to suggestion and control
Original Power Grid by Marvel Comics
Modifications by Me
Image size
1000x454px 75.13 KB
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